Attractions Oklahoma indoor laser tag arena, great for birthday parties and corporate events bathtub racing spider climbing survivor maze Oklahoma outdoor laser tag arena, great for team building and corporate parties

The Place to Go


OUTDOOR LASER TAG


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THE EXPERIENCE

outdoor laser tag

From young children to video gamers to active boys and girls to corporate adults, combat fun gets your adrenaline pumping! With the capability to manipulate various aspects of the game, we can tailor games to customer needs. Most beginners prefer a game type that simply allows them to run around and enjoy the game. More experienced gamers appreciate the team tactics of missions and desire more objective-based combat scenarios. Well-seasoned gamers enjoy the more mentally intense missions.

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EQUIPMENT

XM22 tagger

Laser Expedition uses Adventure Sports XM-22 taggers. These weapons are hi-tech combat simulators, which fire infrared light, similar to the ones in a TV remote, but with devastating effect on your enemies receivers. The taggers weigh approximately 7 lbs. and have a range of up to 1,400 feet.

Weight Approximately 7 pounds
Dimensions 17 3/4" L; 2 1/4" W; 10 1/4" H
Range Day (Bright) - 700 feet; Day (Low Light) - 1,000 feet; Night - 1,400 feet
Stock Adjustable
Scope 40 mm red dot scope. Aim red dot at sensors.
Sensors Each player will wear a headband with 3 sensors. An additional sensor is located on the tagger. Aim at the sensor to make a hit.
Red Button Reload button. Reloads another round of ammo.
Black Button Digital Display: First 2 digits - hits remaining; 2nd 2 digits - ammo remaining in the clip
Sounds "Click" when out of ammo in clip. "Ouch" sound when you take a hit. "Medic, Man Down, Man Down" scream when you are deactivated (lose all your hit points).

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THE FIELDS

special ops field

Special Ops Training Field - Our 2.5 acre lighted outdoor field is equipped with military bunkers, including: 4 guard towers, command post, field ambulance, trailers, duece and a half truck, jeep, camo Blazer, Israeli missile storage tanks, GTO boxes, crane boxes, bombs, smoke bombs, ammunition storage boxes, engine storage tanks, rifle barrels, 600 lb. tires that are just perfect for an outdoor adventure.

urban recon field

Urban Recon Field - This under-roof field simulates a room-to-room search. A bus located in the center of the field provides a great sniper position.

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THE MISSIONS

Team Battle - This is the first mission played at most events. Each team starts at their base and tries to deactivate as many opponents as possible. Once deactivated, players return to their base for a "respawn" that enables them to go back into the game as a replacement player. Each respawn counts as a point for the opposing team. This mission allows players to compete during the entire game. At the end of the mission scores are compared to determine the winning team.

Team Elimination - This is another simple team vs. team mission. However, in Team Elimination there are no respawns. Once you are deactivated you are out of the game.

Base Assault - In this mission, one team is the attacking force and the other team defends the base. A set area around the base limits the mobility of the defending team. The attacking team must get an active player to enter the base and activate an alarm to win.

Command and Conquer - This mission is set up like Team Battle, except each team has a Commander. The Commander has more health and better weapon settings. Each team has unlimited respawns until their Commander is eliminated. Once a team loses their Commander, there are no more respawns for their team.

Sniper - One or more Snipers set up in a position to view the majority of the battlefield. The opposing force tries to get as many points as possible from point A to point B. Snipers have more health. Defeating the Snipers requires good teamwork.

VIP Escort - The Escort team tries to get the VIP from point A to point B without the VIP getting deactivated. The ambush team hides and attacks at the opportune time.

Jail Break - Each team tries to be the first to free their POW from the opponent's base and return them to their own base.

Predator - The Predator team has more health and better weapon settings, but the Swarm team has unlimited respawns. The clock stops once all Predators have been eliminated and teams switch sides to try to beat the previous time.

Zone Battle - Teams try to have control of the most zones at the end of the battle.

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BASIC TACTICS

Shooting - Line up your shots quickly, keeping your weapon and scope ready at all times. When taking hits, hide immediately.

Don't Cluster - Clustering can get all of you shot by one opponent or friendly fire.

Proper Use Of Bunkers - Avoid touching the bunkers, it may give away your position. Don't stand so that you are visible above the bunker, you'll get shot from all angles. Slowly pop out the side scanning the view for opponents.

Leave The Base - The easiest way to lose the battle is to get most of your force trapped behind the base. Once you respawn, try to get a good position nearby quickly.

Communication - Effective squads communicate. Let them know when you are pinned down and from where. Communicate opponent locations and movement.

ADVANCED TACTICS

Movement - Whenever possible, move quickly and silently, constantly scanning the view with your weapon ready.

Stay On Your Feet - Avoid lying down or limiting your mobility. You always want the ability to change your position or angle quickly, even pounce when appropriate.

Wait For A Good Shot - Shooting blindly or through cover rarely makes a hit, but it's great for getting you noticed. Don't give up your position until you have a good shot.

Suppress & Flank - This tactic is the most effective military maneuver. Have one player or group of players shoot to keep opponents pinned down while another player or group of players moves around the side to get a better angle. Once you have two wide angles on the opponent the game gets much easier.

Send Out A Scout - In advanced missions, don't risk giving away your entire task force's position. Send out a scout to look for opponents. If he/she gets shot you can determine where the opponents are without being seen yourself.

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